Black Codex (3/3)

The false gods decide to release the full power of the titan souls, which have become twisted with madness in their captivity. Solas tries to stop them.

The false gods decide to release the full power of the titan souls, which have become twisted with madness in their captivity. Solas tries to stop them.

Unable to stop them, Solas instead creates a Veil between the physical world and the magical. He binds the Veil to the blood of the false gods, turning them into the locks on their own prison.

Unable to stop them, Solas instead creates a Veil between the physical world and the magical. He binds the Veil to the blood of the false gods, turning them into the locks on their own prison.

Early humans discover the ruins of the elven empire. Using knowledge scavenged from the ruins, Tevinter spreads across Thedas as a crude copy of the elven empire.

Early humans discover the ruins of the elven empire. Using knowledge scavenged from the ruins, Tevinter spreads across Thedas as a crude copy of the elven empire.

From their prison in the Veil, the spirits of the titans lure power-hungry Tevinter magisters into the Fade to release them. Instead of a city of gold, they find a Black City. The first Blight is released.

From their prison in the Veil, the spirits of the titans lure power-hungry Tevinter magisters into the Fade to release them. Instead of a city of gold, they find a Black City. The first Blight is released.

Dragon Age had an unreliable history by design.
People had an imperfect view of the events that have shaped their world.

However, from the very beginning of Dragon Age, there was a secret document refered to as The Black Codex. It held the true history of Thedas. This helped to steer the half-truths, misunderstandings, and lies that shaped the world.

The story of the Veilguard was going to reveal so much actual truth, it meant the Black Codex could no longer be a secret.
This series of illustrations was a way to explore the major events of Thedas' history, so that we could easily refer to them when designing murals, costumes, architecture, etc...

Beat boards like this were meant to be "single frame storyboards" to quickly communicate a big idea.